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-
- BODY BLOWS AGA
-
- TYPED BY CHA®ON-OGN
-
-
-
- EXPERIENCE SUPER FAST HARD HITTING FIGHT ACTION LIKE YOU`VE NEVER
- SEEN
- BEFORE CHOOSE BETWEEN 1 TO 8 CHARACTERS INCREASING EVIL COMPUTER
- CONTROLLED
- OPPONENTS.
-
- In the arcade mode. Take on a friend or foe in a highly competitive
- Two-Player Mode or go for broke in the Body Blows Ultimate Challenge, where
- up to eight players select their favorite character from the ten available
- and compete for the champions belt.
-
- COMPATIBILITY
- Body Blows AGA is written specifically to get the maximum from commodore`s
- AGA based Amigas(a1200/a4000). If you have an ECS machine unlucky. Body
- blows supports external drives. Next to Body Blows AGA is the facility to
- install the game on to your hard drive. This will save you time loading
- the game, and cut access time when loading new players and fight scenes. To
- install Body Blows AGA onto your drive, turn on your Amiga with disk 2 in
- the floppy disk drive.
-
- Your Body Blows disks carry on disk protection and as long as you keep
- your disks write protected they will function perfectly. If your disks
- become damaged virus infected or should suffer some equally horrible fate
- then please read the Disk Faults and Returns section.
-
- Note: Body Blows works fine on any normal television set although we
- recommend that players sit at least 1.5 to 2 meters away whilst
- playing.
-
-
- LOADING INSTRUCTIONS
- Turn your amiga OFF at the power supply unit, wait 10 seconds and turn it
- back on again this makes sure your system is clear of any other data.
- When the usual insert-disk prompt appears insert Body Blows Disk One.
- After a short while, a loading screen should appear and loading will
- commence.
-
- If this is not the case, consult the trouble shooting section. Insert the
- other Body Blows disks only when prompted to do so by the game.
- When loading has been completed, the main options menu will appear and
- music begin to play.
-
- MAIN MENU
- Use the joystick to move around the menu and the firebutton to change
- between the various options; when you are satisfied with the set-up you
- can start the game.
-
- GAME MODES
-
- ONE-PLAYER:
- In this mode, a single character can select their character from the 10
- characters and do battle against ever tougher opponents in an attempt to
- finally beat the evil MAX and discover his secret!.
- For details on selecting and operating the characters of your
- choice please refer to the separate character information pages
- that follow
- the main instructions.
-
- TWO-PLAYER:
- In this mode, two players can select their fighters and location and take
- part in a bone crunching duel. Using the set up options you can tailor the
- game to your specific requirements.
-
- TOURNAMENT MODE:
- This allows 4 or 8 human players to take part in a huge Body Blows knockout
- competition. As for the two player game, the tournament can be tailored to
- suit your own personal preferences via the set up options.
-
- TAG-TEAM:
- This superb new option has been imported from the CD32 version especially
- for Body Blows AGA!
- You and a friend can pick up to 10 tag members and fight it out in
- the amazing tag-team mode. When a character is defeated, the next tag
- member enters the fight and so on until all the tag members have fought. A
- successful fighter gains bonus energy to use against their next
- opponent.
-
- You have the option to select how many tags to have on your team and
- whether the fighters appear in random order or not.
-
- OPTIONS
- Within the set-up options for both one-player and two-player games there
- are the following facilities :-
-
- TIME
- The round timer can be OFF in which case the fight is won by the last
- player standing or it can be set to 60 or 90 time units
-
- ROUNDS
- This can be set to 1 or 3. This way you can decide if the bout is decided
- quickly or if it is to be decide by the first player to win two rounds.
-
- MUSIC
- In game music can be ON or OFF.
-
- CHAR vs CHAR
- This can be ON or OFF and gives players the ability to fight with the same
- character. If two players are using the same character in the same fight
- then this will be shown on screen with a marker for the player using the
- second joystick.
-
- ARCADE SKILL
- This can be ON or OFF. This effects the difficulty level of the computer
- opponents in the One player "Arcade" game. To see the exciting climax to
- the One player game you must play in Arcade Mode.
-
-
- DEFAULTS
- On loading Body Blows defaults to the following set-up
- TIME -ON ROUNDS (3)
- MUSIC-ON CHAR vs CHAR (OFF)
- The one player game default to arcade skill.
-
- PLAYING THE GAME.
- After selecting your game, the program will load the various characters and
- data from your disks, please insert disks only when the game requests them.
- At the top of the main game screen there is a panel which indicates the
- players and their strength, the number of bouts won, time left (or energy
- depleted before total knock-out if TIME has been turned off) and the number
- of points for the players.
- The player controlling the character from game port 1 is on the left
- and the other is on the right. The fight will be introduced with digitised
- speech and from then, the fight is underway!. The fight continues until
- one player defeats the other over 1 or 3 rounds, depending upon the set up
- options. For full movement list on each of the characters please
- consult the listings later in this manual..
-
-
-
- JOYSTICK CONTROLS
-
- 8 1 2
- \ | /
- \ | /
- \|/
- 7----*----3
- /|\
- / | \
- / | \
- 6 5 4 WITHOUT FIRE PRESSED
-
- 16 9 10
- \ | /
- \ | /
- \|/
- 15----*----11
- /|\
- / | \
- / | \
- 14 13 12 WITH FIRE PRESSED
-
- 17 18
- | /
- | /
- |/
- 20----*----19 WITH FIRE IN THE AIR
-
-
- 21 * SPECIAL MOVE
-
- DAN LO-RAY JUNIOR NIK
- 1 JUMP UP OR AVOID JUMP UP OR AVOID JUMP UP OR AVOID JUMP UP OR AVOID
- 2 JUMP UP & RIGHT JUMP UP & RIGHT JUMP UP & RIGHT JUMP UP & RIGHT
- 3 WALK/PUSH RIGHT WALK/PUSH RIGHT WALK/PUSH RIGHT WALK/PUSH RIGHT
- 4 SKID/DUCK RIGHT SKID/DUCK RIGHT CROUCH/PUSH RIGHT SKID/DUCK RIGHT
- 5 CROUCH DOWN CROUCH DOWN CROUCH DOWN CROUCH DOWN
- 6 LOW BLOCK LOW BLOCK LOW BLOCK LOW BLOCK
- 7 WALK/PUSH LEFT WALK/PUSH LEFT WALK/PUSH LEFT WALK/PUSH LEFT
- 8 JUMP UP & LEFT JUMP UP & LEFT JUMP UP & LEFT JUMP UP & LEFT
- 9 BODY/MID KICK BODY/MID KICK ROUNDHOUSE BODY/MID KICK
- 10 SPECIAL MOVE SPECIAL MOVE SPECIAL MOVE SPECIAL MOVE
- "POWER PUNCH" "ARROW HAND" "IRON UPPERCUT" "POWER PUNCH"
- 11 HIGH PUNCH HIGH PUNCH HOOK HIGH PUNCH
- 12 SLIDING LOW KICK SLIDING LOW KICK LOW KICK SLIDING LOW KICK
- 13 LOW KICK LOW KICK LOW JAB LOW KICK
- 14 LOW PUNCH LOW ROUNDHOUSE JAB LOW PUNCH
- 15 STANDING BLOCK STANDING BLOCK STANDING BLOCK STANDING BLOCK
- 16 SPECIAL MOVE SPECIAL MOVE SPECIAL MOVE SPECIAL MOVE
- "SUPER ROUNDHOUSE" "SPINNING KICK" "THE BLITZ" "SUPER ROUNDHOUSE"
- 17 HIGH KICK HIGH KICK HIGH JAB HIGH KICK
- 18 FLYING KICK FLYING KICK FLYING KICK FLYING KICK
- 19 FLYING PUNCH FLYING PUNCH FLYING HOOK FLYING PUNCH
- 20 SPECIAL MOVE SPECIAL MOVE
- "DEFLECTOR BOLT" "DEFLECTOR BOLT"
- 21 SPECIAL MOVE SPECIAL MOVE SPECIAL MOVE SPECIAL MOVE
- "ENERGY BOLT" "BUDDHA FLAME" "FIST OF FURY" "ENERGY BOLT"
-
- KOSSAK MIKE MARIA
- DUG
- 1 JUMP UP OR AVOID JUMP UP OR AVOID JUMP UP OR AVOID JUMP UP OR AVOID
- 2 JUMP UP & RIGHT JUMP UP & RIGHT JUMP UP & RIGHT JUMP UP & RIGHT
- 3 WALK/PUSH RIGHT WALK/PUSH RIGHT WALK/PUSH RIGHT WALK/PUSH RIGHT
- 4 SKID/DUCK RIGHT SKID/DUCK RIGHT SKID/DUCK RIGHT DUCK/SHORT SLIDE
- 5 CROUCH DOWN CROUCH DOWN CROUCH DOWN CROUCH DOWN
- 6 LOW BLOCK LOW BLOCK LOW BLOCK LOW BLOCK
- 7 WALK/PUSH LEFT WALK/PUSH LEFT WALK/PUSH LEFT WALK/PUSH LEFT
- 8 JUMP UP & LEFT JUMP UP & LEFT JUMP UP & LEFT JUMP UP & LEFT
- 9 BODY/MID KICK BODY/MID KICK SPECIAL MOVE BODY/MID KICK
- "HIGH SPLIT KICK"
- 10 SPECIAL MOVE SPECIAL MOVE FLYING KICK SPECIAL MOVE
- "SLEDGEHAMMER" "WHIRLWIND" "BATTERING RAM"
- 11 IRON ELBOW HIGH PUNCH FOREARM SMASH HAMMER HANDS
- 12 SLIDING KICK RIGHT SLIDING LOW KICK SLIDING LOW KICK SPECIAL MOVE
- "SUPER SLAM"
- 13 LOW KICK LOW KICK SPECIAL MOVE LOW ARM SMASH
- "LOW SPLIT KICK"
- 14 LONG ELBOW ATTACK LOW PUNCH LOW SMASH BODY SLAM
- 15 STANDING BLOCK STANDING BLOCK STANDING BLOCK STANDING BLOCK
- 16 SPECIAL MOVE SPECIAL MOVE SPECIAL MOVE SPECIAL MOVE
- "EARTHCHARGE" "WHIRLWIND KICK" "JAW BREAKER" "HAMMER HOOK"
- 17 HAMMER FIST HIGH KICK SPECIAL MOVE SPECIAL MOVE
- "FLYING SPLIT KICK" "BODY SLAM"
- 18 FLYING KICK FLYING KICK FLYING KICK FLYING KICK
- 19 FLYING ELBOW ATTACK FLYING PUNCH FLYING SMASH FLYING SLAM
- 20
- 21 SPECIAL MOVE SPECIAL MOVE SPECIAL MOVE SPECIAL MOVE
- "DRILLER KILLER" "TORNADO" "FLAMENCO FURY" "EARTH TREMOR"
-
- YITU NINJA
- 1 JUMP UP OR AVOID JUMP UP OR AVOID
- 2 JUMP UP & RIGHT JUMP UP & RIGHT
- 3 WALK/PUSH RIGHT WALK/PUSH RIGHT
- 4 SKID/DUCK RIGHT SPECIAL MOVE
- "SHADOW"
- 5 CROUCH DOWN CROUCH DOWN
- 6 LOW BLOCK LOW BLOCK
- 7 WALK/PUSH LEFT WALK/PUSH LEFT
- 8 JUMP UP & LEFT JUMP UP & LEFT
- 9 BODY/MID KICK BODY/MID KICK
- 10 SPEED PUNCH SWORD ATTACK
- 11 HIGH PUNCH HIGH PUNCH
- 12 SLIDING LOW KICK SLIDING JAB
- 13 LOW KICK LOW KICK
-
- 14 LOW PUNCH BODY PUNCH
- 15 STANDING BLOCK STANDING BLOCK
- 16 SPECIAL MOVE SPECIAL MOVE
- "SUPER LEAP " "NINJA DEATH ROLL"
- 17 HIGH KICK SPECIAL MOVE
- "NINJA SWORD SPIN"
- 18 FLYING KICK FLYING SWORD ATTACK
- 19 FLYING PUNCH FLYING PUNCH
- 20
- 21 SPECIAL MOVE SPECIAL MOVE
- "SPEED OF LIGHT" "SUPER SHADOW"
-
-